Ultimate Go: Advanced Engineering Episode 18

Introduction In episode 17, Bill began to design an in-memory accounting database that will store the account balances on his blockchain. To build this database, Bill will add a memory pool on each node that stores a list of public addresses with their respective balances. The ba...

Ultimate Go: Advanced Engineering Episode 19

Introduction In episode 18, Bill defined the Go type that will represent a transaction and implemented the methods to validate one. While developing the transaction type, Bill states that he’ll be borrowing concepts from Ethereum to ensure that he’s building a reference imple...

Table driven tests in Go

Introduction Table tests are a great way to test different inputs and associated outputs for a function in Go. To write a table test, you define a slice of some data struct with fields of the input data you’ll need and the expected outcome. Then you can loop through this slice...

Ultimate Go: Advanced Engineering Episode 17

Introduction In episode 16, Bill implemented additional means of verification for his blockchain’s transactions. The first update he made was to verify if a transaction is destined for his blockchain by reading the first byte of the signature. The next one Bill made was to reca...

Backporting changes is clearly hard, which is a good reason to avoid it

Ultimate Go: Advanced Engineering Episode 16

Introduction In episode 15, Bill architected a solution to ensure all the users on his blockchain were given a unique identifier. His approach consisted of essentially leveraging the randomness of a user’s private key to ensure each identifier is unique. A disadvantage Bill...

Writing an HTTP handler function in Go

Introduction When an API requires implementation details from the user, many developers use an interface for help. However, another way to allow developers to provide implementation details for an API is to accept a function instead. Go supports declaring function types which can...

What’s New in Go 1.20, Part II: Major Standard Library Changes

In the first part of What’s New in Go 1.20, we looked at language changes. For part two, I would like to introduce three changes to the standard library that address problems that the community has been thinking about and debating solutions to for years. First of all, a whole...

A career ending mistake

As software engineers, we're constantly making detailed, elaborate plans for computers to execute. Isn't it weird that we rarely give a moment's thought to the program for our own careers?

Ultimate Go: Advanced Engineering Episode 15

Introduction In episode 14, Bill architected a solution to digitally sign the transactions on his blockchain. His solution retrieved the private key by : loading private key data from disk, parsing the key data and returning the ECDSA private key. The private key is then used to...