Introduction When I started to work with Go’s channels for the first time, I made the mistake of thinking about channels as a data structure. I saw channels as a queue that provided automatic synchronized access between goroutines. This structural understanding caused me to wri...
Telnet games were very popular some time ago, especially this Star Wars movie: telnet towel.blinkenlights.nl.
I wanted to create something in Go, and I wrote this Snake game over Telnet.
I am enjoying writing programs in a short time, like in a Hackathon way. Here in Vietnam we don’t have Hackathons often, so yesterday I decided to make one for myself with a time limit in 3 hours. The goal was to build/deploy something that will work and people can try it....
pprof now is coming with a Web UI. In order to try it out, go get the pprof tool:
$ go get github.com/google/pprof The tool launches a web UI if -http flag is provided. For example, in order to launch the UI with an existing profile data, run the following command:
$ pprof -http=...
Simplest possible solution for communication between services is to use JSON over HTTP. Though JSON has many obvious advantages - it’s human readable, well understood, and typically performs well - it also has its issues. In the case of internal services the structured formats...
I always wanted to try Elixir because of it’s nice Erlang ecosystem and because it’s similar to Go in a lot of points.
In this short post I want to discuss handling HTTP request errors in Go.
In a previous post I introduced my open source project to bring GopherJS bindings to Improbable’s gRPC-Web client. I’m happy to say that the initial goal of supporting all features of the gRPC-Web client has been completed. I was initially going to leave it at that an...