For the past year, I had worked really hard with Packt publishing on building an advanced video course about the Go language called “Mastering Go Programming“. Mastering Golang Programming is an extensive video course on the world of the Go language. The Go programming lang...
Updated on February 10th, 2017
Prelude This post is part of a series of posts designed to make you think about your own design philosophy on different topics. If you haven’t read this post yet, please do so first:
Develop Your Design Philosophy
Introduction I want to share with...
Go doesn’t specifically enforce you how you choose your test names. Tests are a significant contributors for the maintainability of your code. Tests not just providing correctness checking but also are useful in self documenting your code and its usage. On top of that, test...
Prelude This post is part of a series of posts designed to make you think about your own design philosophy on different topics. I will not be laying out direct examples to prove my own thoughts and ideas. It takes me two or three days in the classroom to do that and it’s why I...
Connecting two processes at TCP/IP level might seem scary at first, but in Go it is easier than one might think.
Go is about naming and organization as much as everything else in the language. Well-organized Go code is easy to discover, use and read. Well-organized code is as critical as well designed APIs. The location, name, and the structure of your packages are the first elements your u...
The GopherCon 2017 Call for Proposals has reached the halfway mark so I wanted to give potential speakers some specific advice when writing their proposals.
Go 1.8 is going to to launched in February 2017. There is a sizable list of new features and improvements on the release notes. While these notes is the best summary to see what has happened in the last 6 months, I will try to give you some stats to give you a sense of the size o...